Posted on 2009 under Maps |
12
Jan
OFFICIAL DOTA 6.58 patch changes / Changelog
* Remade Storm Spirit (see details below)
* Remade Dirge (see details below)
* Rewrote many different parts of the core game code to improve the usual performance drop that happens later in the game
* Added a new experimental command -switch to switch player slots with other players or leavers (requires player agreement, see details below)
DOTA 6.58 ITEMS
* Blademail: Remade (see details below)
* Cranium Basher: Remade (see details below)
* Heart: Changed the regen mechanism, it now gives 1% non-stacking passive HP regen
* Javelin: Cost increased from 1400 to 1500 gold and damage from 16 to 21
* Demon Edge: Cost reduced from 2600 to 2400 gold
* Buriza: Recipe cost increased from 1000 to 1200 gold
* Monkey King Bar: Improved damage from 75 to 80 and chance from 30->35% Read more… »
Posted on 2008 under Heroes |
1
Dec

Zeus - The Lord of Olympia (Kakaboo’s Guide)
Range: 350 | | Move Speed: 290 | Primary: INT
Str: 19 + 1.4 | Agi: 15 + 1.7 | Int: 20 + 2.5
Damage: 41 - 49 | HP: 511 | Mana: 260
HP Regen: 0.82 | Mana Regen: 0.81
Attack Speed: 1.44 (+ 15% IAS) | Armor: 3.1
I wrote this because Zeus is actually one of my favourite heroes, and seeing that everyone had such a bad impression on him, I did a search for the guides on him and only found one really really outdated guide, therefore I decided to write one on him. It may not seem like a guide to some of you, but it contains tips on how to use his skills and my way of playing him. You should, in any case, try not to ks because it is real easy to get kills with him early game. Without KSing, of course.
Read more… »
Posted on 2008 under Maps |
21
Nov
DotA Allstars 6.57b AI+ 1.52 Revision 01
This is a port of RGB’s AI+ 1.52 (originally written for DotA Allstars 6.48b).
It behaves the same as the original AI, and has only been updated to account for balance changes, new item recipes, and most new features. As such, some new content does not work fully with the AI yet.
Warning: There is no AI for Lifestealer, Invoker, Clockwerk Goblin, Admiral Proudmoore nor Windrunner. They will get items but will neither use nor learn their skills.
KNOWN BUGS
* AI don’t properly react to -nb, -nm and -nt modes.
* Some exploits that should have been fixed are still in the game, just don’t use them. If you really want to cheat against AI, just use -test. Read more… »
Posted on 2008 under Heroes |
15
Nov

MORTRED - THE PANTHOM ASSASSIN
Born into the reclusive Night Elf group called the Wardens and shunned by the mainstream Night Elf society, Mortred pledged allegiance to the Scourge to take revenge. A perfect blend of strength and speed, the years spent alone in the forests of Ashevalle allowed her to blend into the terrain, appearing phantom-like at times and striking when you least expect it. The deadly precision in which she carries out her attacks have made her a valuable member of the Scourge, and it is clear why she is known as the Phantom Assassin.
HP: 473 | Mana: 169 | Damage: 46 - 48 | Armor: 2.2 | Str: 17 + 2.05 | Agi: 23 + 3.15 | Int: 13 + 1
Attack range: 100 (melee)
Starting Movement speed: 310
As we see, Mortred has a high agility growth (3rd to the highest), a good strength growth but with a low starting Hp, and a horrible intelligent growth. Like many melee Agility heroes, mortred will have a hard time farming and surviving at the start of the game but don’t worry because the item and skill build that we will use will cover this weakness. Read more… »